My only 3D software is Poser. The characters I only use are all Poser native figures as Ichiro, LaRoo, Roxie and Ryan. This figures are not compatible with Victoria and Michael 4 which are just the only two Poser figures supported by CC3. Thus the software and gaming laptop purchased to run...More
If i use a blend such as the Herculean Body that I believe comes from your anatomy pack, when it scales the character it pushes the feet below the 0 ground plane. It doesn't seem to correct for this. It also happened on another character where it reduced the character and the feet were floating...More
Hi to the Dev Team and all the community ! Character Creator 3.32 hasn't got a "mirror-flip" option. Waiting that the Dev team develops this option, I suggest a trick to get a symmetric flip of the Haircut !...More
- Open CC3 and keep the default CC3 lady avatar. - Add clothing (Hensley longsleeve from Essential Clothing but anything will do) - Click on Appearance Tab / Outfits...More
Iray its so much slower in v.3.03 than the previous version of CC3 Also the result you see in the preview render window its a lower quality. But if you save the file from the preview render window you see the final quality. It wasnt like this in the previous version ....More
First the eye wrinkler. When creating heads from photo for example the eye lid's textures often don't look right. I'd like to at least be able to export/GoZ or 3DCoat etc to fix errors. Although I thought about it for a while and I think the photo to face example picture is wrong, I think...More
Hi Just a suggestion, but one i think that would really benefit CC3 users, and that is to add a rigging system to CC3. It makes sense, as it is a character creator. What better way to fortify that than with a character rigging system?...More
As Iray preview render uses screen resolution, it becomes difficult to use on a 40 inch 4K screen (3840x2160 is recomended settings). This despite the fact that I reduced GI bounces two 8. Would not like to reduce the resolution for all other programs....More
Eyelashes need to be a separate mesh in order to texture it properly into Unity as the body and eyelashes are one object you can’t set a transparency map to it without it affecting the body...More