Issue 4145
Transformer ini file glossiness/specular/roughness maps coming in wrong
Using the Transformer ini file, the Daz glossiness/specular/roughness maps need to be inverted and reduced 18% (at least those are the settings you use when you import via XChange and/or load all textures and the maps are identified as coming from Daz). Right now they are coming in as is, which is wrong for Daz stuff, and as a result the skin is far too shiny.
Solution is easy -- just do exactly what you do when the maps are identified as coming from Daz (which, in Transformer, they all are :>).
Submitted byKelleytoons
Sep 24, 2018