1077 issues found

0

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Released
When renaming a hairmesh, it's losing the new name and revert to "hair" when reapplied....More
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Bug
Submitted by Attensi AS Dec 20, 2018

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Released
After the update, CC 3.44 and iClone 7.93 close when opening "Scan Reality - Natasha" ... How to solve the problem?...More
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Submitted by kensp Nov 6, 2021

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Released
Issue is described in the Beta forum with this title: CC3 Male Render Issue and General Scene Use. Patience is a virtue....
Pics and detailed there....More
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Bug
Submitted by OlanderDA Sep 29, 2018

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Votes
Active
The original iClone pose offset had a mirror option to change right/left bones at the same time. It would be nice to have it in the CC3 bone offset.
Unity and UE4 users ask me about this feature sometimes, so I am very glad to see we can adjust the default pose now. :)...More
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Submitted by Rampa Aug 6, 2018

1

Votes
Active
Hi this is a minor thing but still worth the mention. When I work on custom assets in CC3 and want to Smooth the mesh by subdivision it automatically starts with Tessellation. This takes a serious amount of computing time on more complex meshes and usually you want to use the Subdivision option...More
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Submitted by mastajappa Mar 30, 2021

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Active
I have a Blender plug-in that loads in the Daz FBX file and creates the ini file needed by CC3 automagically (you don't alter the FBX file in anyway -- so you don't have to export it out from Blender again, just run it to generate the ini file. It also generates all the folders and maps needed...More
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Submitted by Kelleytoons Sep 8, 2018

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Votes
Closed
Tried to open CC3, as the program opens I click on the screen and the program does not respond. Indicator spins and has to be closed down. This is using the default files when opening. I am using Nvidia driver 456.38....More
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Submitted by Thorcarter Oct 19, 2020

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Active
Requesting ability to have poseable tongue for CC3 and iClone 7.3....More
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Submitted by TonyDPrime Sep 5, 2018

1

Votes
Active
It would totally awesome if you could add the ability to open CC with some basic options such as
CharacterCreator.exe --import-fbx=avatar.fbx --import-fbxkey=avatar.fbxkey
It would make life easier for content developers and could be integrated into externals 3D creations apps/addons such...More
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Submitted by DigiKrafting.Studio Jun 28, 2019

0

Votes
Not a Bug
Create a new project using Unreal Engine 4.27 and put the Auto-Setup shaders in the project. The hair shader shows up black.
Bug reported on support ticket 208796...More
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Bug
Submitted by nem3d Oct 5, 2021