1077 issues found

0

Votes
Released
Dispite being told that version 1.1 of smart gallery would run in offline mode. It still doesnt
It doesnt matter whether I select offline mode or untick the plugin or both when CC3 starts it enables the plugin then enables the online mode and connects to realussions remote servers.
I know...More
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Submitted by blindman

0

Votes
Released
Issue is described in the Beta forum with this title: CC3 Male Render Issue and General Scene Use. Patience is a virtue....
Pics and detailed there....More
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Bug
Submitted by OlanderDA

1

Votes
Active
Hi this is a minor thing but still worth the mention. When I work on custom assets in CC3 and want to Smooth the mesh by subdivision it automatically starts with Tessellation. This takes a serious amount of computing time on more complex meshes and usually you want to use the Subdivision option...More
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Submitted by mastajappa

0

Votes
Closed
Tried to open CC3, as the program opens I click on the screen and the program does not respond. Indicator spins and has to be closed down. This is using the default files when opening. I am using Nvidia driver 456.38....More
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Submitted by Thorcarter

0

Votes
Active
The original iClone pose offset had a mirror option to change right/left bones at the same time. It would be nice to have it in the CC3 bone offset.
Unity and UE4 users ask me about this feature sometimes, so I am very glad to see we can adjust the default pose now. :)...More
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Submitted by Rampa

0

Votes
Assigned
I just export the base 3.3+ default character as OBJ, import into Blender 2.83 with Keep Vert Order/Poly Groups, and the head and body textures are all in wrong places. CC3.2 didn't have this problem.
Another bug that may still exist is that when I imported a male character from CC3.2, the...More
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Bug
Submitted by path.to.the.future

1

Votes
Active
It would totally awesome if you could add the ability to open CC with some basic options such as
CharacterCreator.exe --import-fbx=avatar.fbx --import-fbxkey=avatar.fbxkey
It would make life easier for content developers and could be integrated into externals 3D creations apps/addons such...More
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Submitted by DigiKrafting.Studio

0

Votes
Not a Bug
Create a new project using Unreal Engine 4.27 and put the Auto-Setup shaders in the project. The hair shader shows up black.
Bug reported on support ticket 208796...More
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Bug
Submitted by nem3d

1

Votes
Active
Not all "hidden faces" are hidden in the export, this bug also sadly waste a lot of pixels in the baked texture, hidden eye, teeth, tongue and other "stuff" are still there, see attached image.
The only thing visible in this scene export was the arms...
To clarify, after i did some testing...More
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Submitted by anders_187857

0

Votes
Active
Requesting ability to have poseable tongue for CC3 and iClone 7.3....More
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Submitted by TonyDPrime