1077 issues found

0

Votes
Closed
Please see this forum post
https://forum.reallusion.com/417651/Morph-slider-not-showing-up-please-help
- I would like to sell custom morphs but for some reason while testing with the end user simulation the morph won't show up. That means all the morphs i have included with character presets...More
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Submitted by Dorothy Jean Aug 11, 2019

2

Votes
Assigned
CC3 crashes when you repeatedly apply Material Plus on modern glasses.
It works fine in iClone. Program crashes in CC3....More
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  •  1413
Submitted by yepkoo Nov 15, 2021

0

Votes
Not Reproducible
Why it happens and what can you do about that?...More
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Submitted by vaycheslavtg Nov 30, 2020

0

Votes
Closed
I can't really give you steps to reproduce since every time I use Pro mode in Headshot I get this problem. Even when my client and I use the same images his works fine while mine always gives me black, demonic eyes.
My steps: Load CC3, go to HeadShot tab, select an image I was mailed or that...More
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Submitted by mybadstudios Jun 29, 2020

0

Votes
Closed
Just tried installing both assets but got Error. Other free assets were successfully installed....More
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Submitted by designisdivine Mar 18, 2021

0

Votes
Not a Bug
When I export any other characters than the standard (the CC3 girl with underwear), the mesh is automatically turned into tris instead of quads, no matter what settings I choose at export.
The standard char works just fine.
Both of the characters below are exported and imported with the...More
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Submitted by Attensi AS May 13, 2019

0

Votes
Closed
After installing CC3_Enu_Resource_Pack2_111819 CC3 will not open.
A window appears that says "Color Depth and resolution are not compatible. Please set color depth to 32 bits and resolution to1024x720."
It did open before installing the CC3_Enu_Resource_Pack2 but not now after installing...More
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Bug
Submitted by Snarp Farkle Nov 18, 2019

0

Votes
Not a Bug
I have a problem with the rig when exporting to Unity. I attached a image of my issue. Left is a default CC3+ character which you can see bends quite badly when arms aim up (and down). Right is how it should be.
I can supply a sample project if needed, but it is bigger than the max file size...More
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Submitted by staron Mar 8, 2021

0

Votes
Not a Bug
Every single time when I export my cc3 character in Unreal using the Auto setup tool and choosing the HQ shadier, my character still don't look as good like it is in Character creator.
I followed this link with documentation to see will it help but nope it is still the same.
https://manual...More
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Submitted by dontaarcher Mar 30, 2021

0

Votes
Active
Even with auto correct eyeblink, the result is not always accurate. especially with the eyelashes
Please give us the option to correct manual the blinking and to modify the eyelash during blinking
if there is already an option how we can do it , please tell me, cause i dont know that...More
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Submitted by ahingel Sep 3, 2021