1077 issues found

0

Votes
Closed
Hi,
The issue was similar as the feedback linked below.
https://www.reallusion.com/FeedBackTracker/Issue/Imported-OBJ-do-not-centered-to-figure-properly/1/scale...More
  •  1
  •  1367
Submitted by Procrastinator Oct 23, 2020

3

Votes
Active
With this idea I'd like to fully revolutionize cartoon character building by having a Photobooth Plugin for CC3/4
I see the plugin fully automating/capturing all necessary parts instantly for 360 Characters
*Captures from Cartoon Shaded Characters...More

0

Votes
Not Reproducible
Hi, I was tested with the default CC3+ character, male and female, they can be imported successfully when applied with full skin profile, but it will crash UE5 during auto setup after applied with skin base profile. However, by removing cc_base_eye and cc_base_eye_occlusion component, any...More
  •  2
  •  1364
Submitted by DamoHu Jun 29, 2022

0

Votes
Active
I understand you are working on a wrinkle and beard system but I have an idea that I think you might like.
I think it would be nice to brush on your morphs instead of just sliders or push/pull
Add brushes where you can brush on hair add curls or smoothing hair. Brush on rough wrinkles or...More
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  •  1363
Submitted by delebash Mar 23, 2020

0

Votes
Not Reproducible
When selecting the mesh would previously only show the material(s) used for that mesh, it is now in a collatoral list. This could work fine, but the "Mesh Name"-sorting turns into the same name, no matter which mesh it actually belongs to....More
  •  1
  •  1359
Submitted by Attensi AS Nov 21, 2019

0

Votes
Closed
After installing the update, I opened my current CC3+ characater (African Male) to try out the beard update.
1. open african male character
2. Add one of the free beards...More
  •  3
  •  1357
Bug
Submitted by mrjessecunningham Apr 10, 2021

0

Votes
Released
If you import any Genesis 3 female through Transformer and then rotate her eyes to the right or left they will start poking through her head (this does not occur this way with any other Genesis, either male or female).
Worse, if you try replacing them with any of the CC3 eyes... well, try...More
  •  1
  •  1356
Bug
Submitted by Kelleytoons Oct 24, 2018

0

Votes
Hold
i like all other users am unable to preform the photo to character pipeline because CC3 does not accept RL Heads sent from CT8. This renders the application (CC3) useless for puposes we used it for. ie turning real characters into a 3d character.
Also the appearance editor does not work...More
  •  0
  •  1355
Submitted by richard666 Jan 29, 2019

0

Votes
Active
Hi,
I recently bought the Medieval peasants pack. I have dressed my avatar in Viking Trousers in the pack and have added the Medieval boots. However the trousers come through the boots and their aren't enough parameters in the 'Conform' tool to make the boots fit properly so he trousers don...More
  •  1
  •  1354
Submitted by accounts_378408 Nov 26, 2020

0

Votes
Released
When using Conform > Edit Range > Element and clicking "Ctrl + Z" it turns on vertextes (still shows as "Element" in the mode panel) and selects it all. No way to undo, and need to restart the selection process.
The same happens in vertex mode; all vertexes will be selected when pressing Ctrl...More
  •  0
  •  1354
Submitted by cocokins Oct 24, 2018