1077 issues found

1

Votes
Assigned
When importing a model into the Unreal Engine 4, the HQ shader option is not visible unless I change my Windows scaling options on my computer to 100% (My original scaling is 150%)
This seems to be an issue for 4k Monitors....More
  •  4
  •  1505
Submitted by JoshA3D Oct 6, 2019

0

Votes
Active
In the Skin weight Editor
* Ability to select multiple bones at once and mirror them to them to the other side
* Ability to scrub calibration animation (it's hard to see and paint around legs or arms if sitting down, you are forced to exit the editor, change the pose then enter it again. (Simple...More
  •  1
  •  1500
Submitted by Ascensi Jun 16, 2021

0

Votes
Active
Please,
Could someone help me? When I try to convert the texture of a CC3_RTL avatar to Digital_Human Eye, the eyes go black.
I've tried to do everything and nothing works....More
  •  1
  •  1499
Submitted by tomas_876045 Feb 7, 2020

0

Votes
Released
Greetings,
CC version 3.03 still always crash on exit after Morph Slider creating (see dump in attach).
This happened when I use ccAvatar as Morph source....More
  •  0
  •  1494
Bug
Submitted by Vit3D Dec 12, 2018

4

Votes
Active
Would like an option to allow multiple clothing stacked on the same layer. While this of course would produce an odd looking character model in CC3/CC4, the idea is to export this to Unity where I can save the individual clothing pieces into resources and then programmatically add/remove them...More
  •  1
  •  1493
Submitted by dgaban May 10, 2022

0

Votes
Not Reproducible
After Upgrading from Trial to Full Version -
The Auto Setup Shader selection window does not open when trying to import a new FBX model from Character Creator into Unreal Engine.
Skips directly to the default Unreal import (which fails)....More
  •  1
  •  1493
Submitted by skycastle Sep 2, 2020

0

Votes
Closed
Cannot access Free items, the install of CC3_Enu_Resource_Pack2.exe dont fix it??...More
  •  1
  •  1490
Submitted by rolfeinar Nov 24, 2021

0

Votes
Not Reproducible
If I bring into 7.3 a CC3 character with a piece of clothing that I want to apply a morph to, and then select the avatar and choose Morph Creator, it fails with a "Failed to load file" error.
https://www.dropbox.com/s/q5nurfam1qu69zk/VestGuy.zip?dl=0...More
  •  0
  •  1490
Bug
Submitted by Kelleytoons Sep 8, 2018

0

Votes
Released
Like issue 5190, GoZ is now returning mesh made in ZBrush off center requiring alignment before skinning breaking the continuity of GoZ....More
  •  0
  •  1487
Submitted by WarLord Oct 7, 2018

0

Votes
Active
When you export a CC3+ character with MergedMeshes, import it into Unreal, the default setting for Opacity is too low, the default value for ORM multiplier is too low. And parts of the texture look overly glossy, or even dirty. In any way the presentation is in stark contrast to what the actual...More
  •  3
  •  1486
Submitted by unit23 Oct 19, 2020