1077 issues found

0

Votes
Assigned
Steps to reproduce the problem:
1. Open a project and apply Headshot to the default avatar
2. In the modify tab, select a morph for the head...More
  •  0
  •  581
Submitted by GoldSliverGames

1

Votes
Active
Is there a way when exporting to epic ue4 or blender select which morph targets to export? When i exported a character into unreal engine, there is alot of morph targets which i believe are eye level stuff like tear duct, etc.. half of the morphs seem like for eyes, things i will not need....More
  •  0
  •  747
Submitted by harrism76

1

Votes
Active
It would be very convenient and a huge improvement, if the morphs that get transferred on the clothing would be editable to improve the quality and be able to edit them to fit better....More
  •  0
  •  674
Submitted by mastajappa

1

Votes
Active
Hi this is a minor thing but still worth the mention. When I work on custom assets in CC3 and want to Smooth the mesh by subdivision it automatically starts with Tessellation. This takes a serious amount of computing time on more complex meshes and usually you want to use the Subdivision option...More
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  •  1292
Submitted by mastajappa

0

Votes
Closed
"Please read the "HowTo.txt" in the .zip before updating."
First of all there is no "HowTo.txt" file to read in the zip.
"The hotfix install flow should be:...More
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  •  975
Submitted by Snarp Farkle

0

Votes
Not a Bug
Tried loading as admin in both CC3 and Zbrush to locate Zbrush in CC3 and in Zbrush to force install of needed files.
Tried uninstalling and reinstalling the pipeline files
Tried manually copying Goz files to CC3 from the Goz files in the Zbrush folder -reloaded CC3 and pressed Goz- again...More
  •  1
  •  1828
Submitted by Ascensi

0

Votes
Closed
Trying to open saved characters which were created in 3.3 and now after the recent update to 3.4 results in 46 missing textures. No idea where the missing textures are, no idea how to fix this, but my task on our project is being held up yet again. Please don't request videos again as I don...More
  •  6
  •  3277
Bug
Submitted by Ghetzi

0

Votes
Closed
I'm having issues getting Character Creator to work with Zbrush. Every time I try to use GoZ, I get an error message stating "Zbrush application not found. Please Verify your installation of Zbrush and try again." I'm working with the latest version of Zbrush Core.
I've reinstalled both CC3...More
  •  1
  •  3763
Submitted by ian.beacraft

0

Votes
Closed
Hello,
Before the update we could export the Hair FBX into blender and adjust the weight maps using blenders editor and they would come back over when importing back into CC3.
After the update, this is no longer possible. The weight maps changes back over to default after importing back...More
  •  2
  •  631
Submitted by Dorothy Jean

0

Votes
Not a Bug
In CC3 v3.4 when I export FBX clothed character for Unreal (or Unity) and choose to Include Motion --> Custom, there is no option to add additional motions....More
  •  1
  •  694
Bug
Submitted by meaculpapix