1075 issues found

0

Votes
Closed
It's off by default and for some people it does not even exist in the registry.
Please fix it, or give an update with .reg file (I can post the file, but registry is sensitive. It should come from you).
More info is at the forum: https://forum.reallusion.com/FindPost478912.aspx...More
  •  4
  •  513
Bug
Submitted by 4u2ges

1

Votes
Not Reproducible
Morph sliders suddenly disappeared when I was starting a new project in Character Creator 3.3 . In order to solve the problem, I did upgrade to the new version (3.4). How ever, the problem persists.
-OS: Windows 10 Pro for Workstation (64 bits)
-Processor: i7-6700...More
  •  5
  •  1848
Bug
Submitted by mauricio444

1

Votes
Active
Steps:
1. Place smart hair components on default avatar.
2. Make sure to include a smart hair brow piece....More
  •  0
  •  552
Submitted by tantrum

1

Votes
Not Reproducible
When using "RL_Standard" as a parent to the material of clothing from the Playset-UN task Force it produces strange see through results.
The hair shader also does the same....More
  •  5
  •  1097
Submitted by philiptwaddle

0

Votes
Released
If Smart Gallery is installed, CC3 crashes on startup and gives the attached error message. I tried reinstalling CC3 to different drives, but nothing helps. I've also scanned my memory for errors, but all seems good on my end....More
  •  4
  •  806
Submitted by staron

5

Votes
Active
AfroAmerican/Jewish/PoC hair and skin color are really challenging in Character Creator. Several of us would like to see dark skin tones, curly hair, and even braids. Paying EXTRA for these things are not acceptable. We should have access to these things in the base package.
You can see this...More
  •  0
  •  581
Submitted by ToonaciousD

1

Votes
Active
https://time-travel-rephotography.github.io/
Software must make use of the latest technological advances. CC3 and Headshot plugin must leave the hundreds of buttons and sliders for nit picking, rather improving upon a "less than 7 user mouse clicks" solution to arrive at an amazing (minimum...More
  •  1
  •  593
Submitted by tim.bradbury

0

Votes
Not a Bug
Every single time when I export my cc3 character in Unreal using the Auto setup tool and choosing the HQ shadier, my character still don't look as good like it is in Character creator.
I followed this link with documentation to see will it help but nope it is still the same.
https://manual...More
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  •  1279
Submitted by dontaarcher

0

Votes
Assigned
Steps to reproduce the problem:
1. Open a project and apply Headshot to the default avatar
2. In the modify tab, select a morph for the head...More
  •  0
  •  505
Submitted by GoldSliverGames

1

Votes
Active
Is there a way when exporting to epic ue4 or blender select which morph targets to export? When i exported a character into unreal engine, there is alot of morph targets which i believe are eye level stuff like tear duct, etc.. half of the morphs seem like for eyes, things i will not need....More
  •  0
  •  664
Submitted by harrism76