Issue 8225
Importing characters with motions into Unity
I am using unity auto setup version 1.10. I added hdrp asset pack into Unity, I exported character as fbx with motions. I dragged the files into CC_Assets. It is imported well, prefab and animation controllers are generated. aThere is an issue, animations don't loop. When I go to animations they are read only, I press edit, and check "Loop time" and hit Apply. After editing imported animation, the whole character seem to get reimported, and looping is off. I can work around this, by creating another state in animator controller. I is better to allow animations to be looped properly.
Submitted bysasha.199568
Nov 15, 2021