1075 issues found

0

Votes
Active
The export always freezes at 72% and the app quits after clicking on it. (it worked well few days ago but I updated CC3 in the meantime)
Freezes regardless of the project. Even with a new blank project (underwear female with no alterations)
+ Tried on two different PCs .. same result...More
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  •  1379
Submitted by Photonic

0

Votes
Active
My CC3 crashed every time I try to using autoLOD with the settings Merge UVs -> By Item. I've tried it by Type and it works but for some reason it crashes when I select "by Item" Their is no error message shown. Also I tried reinstalling cc3 without any luck....More
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Bug
Submitted by snoogan1187

0

Votes
Closed
Create a character in CC3+ - I used the standard/default female, replaced underwear with the (free) white dress and added prime hairstyle elements 08_ bang, base and ponytail.
I renamed the materials for the hair elements so that each would have a unique material name.
Nothing else was changed...More
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  •  614
Submitted by ade.p

0

Votes
Active
Hi Devs, this is a real big pain to have to work with, sometimes creators may not know what sliders are default with Character Creator and this creates a BIG problem for creators and customer support when creators find this issue. I don't want to have to redo work if I create content for customers...More
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Submitted by Ascensi

0

Votes
Released
Hi there when ever I try to export the character to Unreal with (Merge beard and brows into one object) option, I face the issue program crash and closed....More
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Submitted by denis.v.potapov

0

Votes
Active
1. From CC3 using Goz,
2.duplicate character, select duplicate
3.subdivide...More
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  •  1749
Submitted by Ascensi

3

Votes
Assigned
Hello,
I came across a problem today after I finally got around to testing out the Live Face Link with CC3 characters, and I noticed that one of the characters I made in CC3 using the Smart-Beard wouldn't animate the beard/moustache.
I checked all the settings in CC3, and even reapplied the...More
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Submitted by JohnnyKCreations

0

Votes
Not a Bug
Steps to reproduce FBX issue:
1. Create a new project.
2. Export character as FBX (I tested with Maya preset) and again as OBJ with current pose....More
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  •  840
Bug
Submitted by halla37

4

Votes
Active
Same as Issue 7878 which has been closed as 'Not Reproducible'.
Jaw blendshapes are not working as they should in CC3+ character using the Unity export preset:
A25_Jaw_Open...More
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  •  1747
Submitted by jerome.dipietro

7

Votes
Active
ExPlus is almost useless to those of us working in game development if these ARKit blendshapes are stripped out of any character that's been converted to GameBase. I know the lack of polys will make the expressions less subtle but stripping them out completely is a huge mistake.
We could really...More
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Submitted by jerome.dipietro