Issue 7923
FBX- and GoZ-exported characters feet float above origin, where OBJ seems to be fine.
Steps to reproduce FBX issue:
1. Create a new project.
2. Export character as FBX (I tested with Maya preset) and again as OBJ with current pose.
3. Open both in a DCC.
Steps to reproduce GoZ issue:
1. Create a new project.
2. GoZ export the character.
3. Append a new subtool and import the OBJ-exported character.
Expected result:
Both characters are aligned.
Actual result:
The FBX- and GoZ-exported character float above origin while the OBJ character is fine.
Attachment:
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CC3 GoZ Offset Issue.png
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CC3 FBX Offset Issue.png
Submitted byhalla37
May 15, 2021