Prime hairstyles doesn't play correctly in Unreal - base is fine, bangs are wrong
Create a character in CC3+ - I used the standard/default female, replaced underwear with the (free) white dress and added prime hairstyle elements 08_ bang, base and ponytail. I renamed the materials for the hair elements so that each would have a unique material name.
In the editor, the avatar looks fine in CC3 and in the Unreal Editor. When I hit Play in Unreal, the hair base look OK but the bangs and ponytail are not touching her head correctly. See screenshots.
Have I done something wrong or is this a bug? Is there a workaround?
We have updated to 3.42 , from my test is all good!
Could you please try to update to CC3.42 them import to UE again to see if still has same issue?
(I also follow you link of tutorial)
Product Specialist
Lian Reallusion
Attachment:
Screenshot 2021-07-02 152631.png
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