Hi Team, For those of us who need to deal with square or custom sized video formats (for websites etc), can you please include gif-rendering from CA5 with the next update if possible? It's always been a bit of a pain having to load our CA5 renders into other 3rd party software when all we...More
when i import a 300 pixel resolution image IN the cta 5 it crased suddenly and lag . when i am using cta 4 its good to import Psd file anywhere like frame it suddenly work and it doesn't crashed . some time if i need a psd file is middel of my work and i drag and drop on the stage cta 5...More
I can add eyes with no problem but can not add mouth (morph). Furthermore the item in the Content manager says mouth and not mouth morph as it did in CA4. Please help!...More
1. I select my animation character in Stage Mode. 2. I choose edit in bitmap editor (which is Photoshop 2024). 3. I make adjustments to the Sprite in Photoshop. The layer name is NOT changed....More
Doesn't matter what character or animation i use, it simply dissapears... frustrating, unusable. https://www.youtube.com/watch?v=f8gQEBcmUl8&ab_channel=Boxels...More
I'm simply trying to add another hip SVG sprite to my SVG character I made using the character create button in CTA5, and I get an error, "Failed to add element. File might not be compatible or system memory may be insufficient. Please check the file version and free up addition memory, then...More
I've had issues with my project not being utilize to use The Rokoko data that I'm sending to CA5. Specifically, I've created characters that are not facing straight on or side view. For mocap the side view (such as walking) animations work fine. Walking towards the camera is a bit iffy,...More
CTA5 is becoming more powerful, however it takes a lot to get things to feel alives rather than static. Blender 2D with its new grease pencil allows you to add modifiers. Imagine CTA5 allowing people to create and share their own modifiers, where we can get movement on our characters without...More