259 issues found

0

Votes
Active
Hello Reallusion team,
I am a relatively new user of CTA, but I am not new to animating (using 3ds Max for about 20 years, After Effects, Flash and others). I have not used every aspect of CTA 5 yet, but working with it let me come across several shortcomings. Maybe I have just not find the...More
  •  0
  •  79
Submitted by bob.weber

0

Votes
Not Reproducible
I noticed this before and found a workaround by going to composer mode, sprite editor, load to Photoshop and save again...
Though as I work a lot with image sequences now, this is SO annoying, and no way to do this for hundreds of images ;-(
Please check this!...More
  •  3
  •  111
Submitted by toystorylab

0

Votes
Assigned
Hello everyone
When the object is at a depth less than 0, for example at a depth of (Z) = 200, and by moving the bezier handle, the problem occurs here, as the path changes to the direction of 0.
Please watch the video for more clarification....More
  •  0
  •  83
Bug
Submitted by Mr. Y

1

Votes
Active
There is this 2D Platform Fighter called Smack Studio where it uses math to figure out how a 2D character would look like in rotation that you drew; is there a way Cartoon Animator could have that? Have all the angles in one rig and just rotate it as needed? I ported a character into their...More
  •  0
  •  98
Submitted by NaturalGlitch

1

Votes
Active
I spend time nearly every day with CA5, and it is an amazing product which I love. However, I'd like to offer some ideas about future updates for you to think about. Thanks in advance for thinking about these.
Reallusion CA5 Update Wish-List
* Default Keyframe option in preferences: I would...More
  •  0
  •  74
Submitted by sir_c

1

Votes
Active
I hope to see, in the upcoming updates, the possibility of animation using mesh in one of the actor's parts
Like the FFD feature we include the entire actor and there is no option to change the shape of part of the actor....More
  •  0
  •  73
Submitted by Mr. Y

2

Votes
Active
Would love to have a blender export like you have with AE, where I can import my render into blender and continue animating with grease pencil, modifiers, and 3D things that I can make look 2D. I am already doing this, but its a work around. Would be great to have it imported into BLENDER for...More
  •  2
  •  163
Submitted by boxels

1

Votes
Active
With so many professional and non professional animators and illustrators leaving Adobe for other apps, you must not focus your integration so much with Adobe (After Effects). You MUST create scripts for other 3d software's to intergrade with, such as Blender, Davinci Resolve, Hitfilm etc....More
  •  1
  •  91
Submitted by gavin1102

0

Votes
Released
Whenever I create any new custom character, this same issue arises every time with eye spirtes. Some eye sprites, after the innitial default template eye sprites, will self-enlarge upon importing SVG into CTA5.
It doesn't matter what I do, I can't resize them at all, they are massive, messing...More
  •  3
  •  192
Bug
Submitted by boxels

4

Votes
Assigned
As a professional animation app there should be an option to save presets for all opened panels. For example, if I open the 3d motion tab and choose my settings, I should be able to save those settings and the panel should automatically save my settings from when I last used it. I'm coming...More
  •  3
  •  177
Submitted by gavin1102
123 4 56789 ... 26