Hi, For the past couple of weeks, the Auto Setup script has not been working correctly in both 3ds Max 2023 and 2025. It consistently freezes at 40% during the process and fails to complete. Additionally, it generates strange textures with numeric labels instead of the actual textures. I did...More
The problem I am currently having using Character Creator4, is that I started this character in CC3 using Zbrush pose link, I updated to CC4 on a different computer with out Zbrush on it, and now I am trying to realign my mesh after broken parity, I have done my best to realign the fbx assets...More
Hi there! I've just watched an official Reallusion video about draping Marvelous Design clothing on CC characters, for use in iClone. The video suggests at 00:46 that before export, it's a good idea to remove the arms from the character so that they don't interfere with the cloth draping....More
just wondering now that CC5 is imminent, is there any chance or have you implemented creating morphing sliders for imported creature characters, would it be possible to do so please 🙏?...More
This was a "show stopper" for so many years already. I am not sure why you guys limit DHS to Standard Bases only! Standard bases are way too limited when it comes to character customization. No matter how well you design topology and allow to customize it CC, a strict polygon limit and armature...More
ı cant add clothes with fbx file I always have to upload them as accessories and the clothes dont fit on the skeleton please help me emergency I need to this system...More
Hello, when activating the "Edit Mesh" or "Skin Weights" function, the subdivision is reset, which is why the objects become low-poly. After that, the "smooth mesh" item disappears. This happens in any projects....More
In order to replace DAZ (which I would like to do), I really need support for 2 (or more) characters. Maybe you could "freeze" the first character, while the user works on the second--? CC4 is a very good but expensive product. This added feature would go a long way to making it and its assets...More