913 issues found

2

Votes
Active
In addition to rubberized/elastic joints - when this becomes available we can think about assigning joints to particles with automatic/sticky assignment/dynamics to drive IK joint chains for more complex animations & simulation. Particles with physics to drive an elongated elastic/rubber arm...More
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Submitted by Ascensi Jul 28, 2022

1

Votes
Active
I hear talk that you might be developing it further it and I thought about all the common features iClone already has but are scattered in various places and makes it difficult for the average user to tap into deep toon work and the rendering of simple drawings so I will make a few suggestions...More
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  •  356
Submitted by Ascensi Jul 28, 2022

0

Votes
Not Reproducible
I noticed that Bike.iProp doesn't work in Iclone 8. From the image, you can see what error it reports and why it cannot be activated.
Please help me to solve this issue
thank you in advance,...More
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  •  414
Submitted by st180492 Jul 18, 2022

0

Votes
Released
I don't think it's a bug, more a limitation of IC8, but it definitely makes the user's job worse that when the camera uses depth blur, the motion blur intensity slider doesn't work. IC 8 motion blur is really nice, but if i need to use it with DOF, i have to work in a separate layer anyway...More
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Bug
Submitted by Freddymusic Jul 14, 2022

0

Votes
Closed
Of the very few times I am allowed to get iClone8 started. The project that opens with the “key” lights, “floor”, etc moves on its own without the “playhead” moving at all. Anything I load into the scene begins to flip and rotate as well. It will not stop!
See this video link:
https://youtu...More
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Submitted by KGD Jul 5, 2022

0

Votes
Released
1. Walk motion applied to a Character.
2. Apply "Motion Correction".
3. "Remove Object Animation" from Character....More
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  •  1281
Bug
Submitted by paro_3453 Jul 2, 2022

1

Votes
Assigned
Steps to reproduce:
- new project
- place an avatar at 0,0,0...More
  •  2
  •  382
Submitted by Amper Sand Jul 1, 2022

0

Votes
Released
Reach Target has an option to "Create Dummy" (which I love, btw) but the issue is that the pretty box it creates is NOT a dummy. I have to manually "Set as dummy" in the Modify panel myself, otherwise it renders out if still visible....More
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Bug
Submitted by BiggsTrek Jul 1, 2022

0

Votes
Not Reproducible
I animate the character in iClone8 and export it to fbx, for further use in blender and export to glb.
In iClone, everything looks and works great. But after importing into a blender, the pants on the character have obvious artifacts on their right leg.
I separately moved my pants to 3D MAX...More
  •  2
  •  498
Submitted by ttttt.temp Jul 1, 2022

0

Votes
Not Reproducible
These are primarily on iclone 7 projects brought into 8, and will be intermittent on render, a second render will sometime work and there is no glitch, so its not the animation. There is a lot of glitchy heads when scrubbing through the timeline when spotlights are linked to the avatars head...More
  •  2
  •  340
Submitted by Kidder Jun 30, 2022
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