My vehicle Interaction does not work properly since the 8.5 and AccuPOSE updates. Can I used the motion packs purchased in AccuPOSE plugin? The software will crash and the "Target Vehicle Prop" data field does not show in the Vehicle Interaction Control Panel. I'm using the "Full-Size SUV...More
Hello, i was very sad to experience that Accupose does not work on Windows 7. On install attempt the Hub says "Windows 10/11 only". I wonder why a plugin for a Software that runs on WIn7 has only been developed for Win10/11. For me as a programmer there is no imagible reason why this not should...More
The collision shapes need to be fixed as to where the self mesh option works with soft cloth. The basic shapes are either too big or too small causing the mesh to break through or bulge....More
Hi, I was wondering if it was possible to have a "static label" displayed on the switcher lane within the timeline? I edit a lot with multi-cam... and knowing which cameras are which, is super important to me when editing a sequence. Unfortunately, it's not possible to label a Camera within...More
Quadrupeds, octopeds etc will greatly benefit! Example duck walks & other moves, dogs, cats, goats, sheep, bears (would help create more moves for my polar bear and other animals quicker)...More
i tried to use AccuPOSE (1.0.1126.1) after installing that on iClone (8.52.3526.1) but all of their menus are missing and does not working … even "About AccuPose" Menu!!...More
WASD not working to control character movement. Just want to leave my fix for a problem I had. I have had this problem in the past with other applications where a certain key mapping doesn't work, and on this occasion, the WASD mapping wasn't responding when I was trying to use them in Motion...More
I am trying to make it so my character collides with an object, like lying in a bed. But no matter what I do, turn on collide of the object, set the colliders of the character, their bodies go right through the bed. What is the trick to make the character not go through the bed. Why is it...More