Hi, every time I import my character exported from iclone8 to unreal engine, it crash I think I have set the autosetup plugin perfectly, I pasted the content and plugin folder in my project folders, I import setting all the options of the tutorial, this tutorial, https://www.youtube.com/watch...More
Yes, that's weird. When I work in a project, I separate my scenes in several projects to reduce the risk of loosing my work entirely. This makes me switching among iClone projects very often. I recently discovered, if I leave my computer for 5 minutes and my monitor goes black to save energy...More
Hi! I export my iclone character to Blender with the Blender free add on and it show super well in Blender with the texture and all, but when from Blender i export it in glb it does not show my color anymore, does i have to delete a material part before exporting in Blender or in blender do...More
When animating the look at constraint work sometimes and sometime don't. My process: 1. Start animation with custom character CC3+ (Created in CC4.52)...More
The Non-Destructive Editing is not working. After I Ctrl+B cut the animation, I can't drag the track head to recover what was before the cut, but in the curve editor, you can see the data is there—just blacked out. Dragging the track tail will extend the animation like a normal cut. I successfully...More
When altering the head turns in the expression clip while the character has an active Look At, there is an over correction. Such has the head is raised noticeably higher when exported into other software, than what it appears to be in iClone. Quick Steps to Replicate: 1. Create a new project...More
According to the Reallusion website, Leap Motion is still an option: https://mocap.reallusion.com/iclone-motion-live-mocap/leap-motion.html The information on this page says: "Leap Motion Profile for iClone only supports Leap Motion Controller 1 & Orion v4.0 or v4.1 SDK." The Reallusion site...More