When you drag an MI folder to the plugin, it by default renders the frames inside the MiResources folder. iClone sets it one directory higher. This is better and neater. I wish that I could set a separate render output folder in iClone, like I can from the plugin. This way, I can export the...More
The range is off by one. Let's say I've rendered frames 1-700 and then I want to render range 701-1400. When I set the timeline range to 701-1400, the plugin offers 700-1399, and I have to fix it....More
I have unzipped an asset and then tried to import it into iclone 8. (1st click and dropped and then tried usig file toolbar. The material imports but not the fbx file itself. I then tried putting it into unity to see if it was a problem with the file itself but it worked fine in unity Error...More
Hi :-) on this page the LINEAR and BEZIER images don't load: https://manual.reallusion.com/iClone-8/Content/ENU/8.0/50-Animation/Path/Bezier_Handle_Types.htm...More
Animation > Flatten All Motion with Constraint fills the timeline with erroneous keys up to the largest keyframe previously occupied by animation data in a project. It does not start out in this state, but rather, it takes a series of actions to produce this state and once it occurs it remains...More
Hi, When trying to use the 'Initial Force' settings for a prop. The values I enter, get overwritten with random numbers and nothing happens with regards to my settings entered. I'm doing this with a project where the props are bombs being dropped from a plane wing....More