131 issues found

0

Votes
Active
I've been in touch with the troubleshooters who advised that this functionality was set by design because of visemes conflicts or some other mumbo jumbo. That doesn't make any sense to me. I should be able to copy a simple sound attached to a character, like birds chirping, to another character...More
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Submitted by trevorama

3

Votes
Active
In CC4 we can select to export only the motion as fbx. This reduces file size and makes animation authoring much more pleasant.
Attached comparison of export options....More
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Submitted by Jaydead

2

Votes
Not Reproducible
Alembic files exported from CLO no longer animate in iclone. The files work perfectly in other software, just not iClone. Animations previously worked but have stopped since one of the recent updates.
I've tried with new alembic files, old alembic files, alembic files from Marvelous Designer...More
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Submitted by GRX

7

Votes
Active
1. I cannot use reach target or get ik controls or multiple motion layers on anything other than a human armature. Would like to be able to add extra arms, legs, heads, wings, or tentacles to a character and also be able to use reallusion tools such as reach target and ik controls on creature...More
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Submitted by therealzizzer

0

Votes
Not Reproducible
I am trying to import mixamo animation into Character Creator or Iclone, and I am missing Motion profiles.
I am basically missing all the Motion Profiles except for the Roblox ones.
This issue was created after I have updated to 4.21 and 8.21...More
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Submitted by kushtrimthaqi85

0

Votes
Not Reproducible
I've been exporting my Daz Genesis 8 models into CC3+ (CC4 extended) for a long time. I prefer this way because my textures are set for CC3, not for Daz Standard which the new "Create Character" button utilizes. (I thought that button was for anything we wanted moved into a human form, not...More
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Submitted by elec_pikachu

0

Votes
Not Reproducible
What it says on the tin.
Sometimes I can succesfully export the same file but most times there is an error.
I need to export using blender or maya settings for me to contine my pipeline in blender to eventually create a glb....More
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Submitted by @Daymos_Visuals

0

Votes
Active
I have imported a primitive cylinder with a simple armature into iclone that has been painted with automatic skin weight. This was just a test object because I was having issues with rigify rigs not working in iclone. I have attached a picture showing my issues; (A:) How my armature works...More
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Submitted by therealzizzer

0

Votes
Active
I'm wanting to create an animated film that will involve 20-30 scenes / sets.
3 main characters will be part of those scenes.
I'm thinking I will (should?) have a different iClone project for each scene / set, just to keep things manageable / modular....More
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Submitted by barca-8

1

Votes
Assigned
(I submitted this previously but the ticket was marked "Not reproduceable" and it seems to be stuck there, even though I added additional information).
When I hit the "timeline" button, the timeline window doesn't open.
The only way to get the timeline window to open is to go to workspace...More
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Submitted by barca-8
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