136 issues found

0

Votes
Assigned
Steps to reproduce
1. Go to Edit > Preferences (or use Ctrl + P)
2. Change the Preset to Maya...More
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Submitted by soareallusi01

1

Votes
Active
Hi
I've tested the software, first able i can say is the best cuz its so hard to find a software on which provide the best quality on animation, textures etc. Well done :)
The things that the software needs to rock on and be unstoppable is the following things:...More

0

Votes
Active
This has only happened for years, so I finally decided to post this.
In CC4, send character to IClone.
Then once IClone opens, add a point light....More
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Submitted by Data Juggler

1

Votes
Assigned
When creating animations for game engines such as UE, there is not always a need to export the mesh and textures. For example: when you are just authoring animations.
I think an option to export only the skeleton animation would be faster and generate less data....More
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Submitted by OokamiOokami

0

Votes
Not Reproducible
When the previous undo is not finished, if you operate the next undo with Ctrl + z, the software freezes in an hourglass state and the software is forcibly terminated.
Repeating heavy undo processing increases the probability of forced termination in the same way.
Please modify the program...More

0

Votes
Released
Since update from IC8 .23 to 8.3 and CC4.23 to CC4.3 it don`t save images from the preview window of the Iray Render.
Storage option is only iMtlPlus. I know the iray has been discontinued but the thing is the features remain.
Unfortunately, I can't find a way to change this in the settings...More
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Submitted by gherie74

0

Votes
Released
There is no WAV option in the audio export menu in Iclone 8.3 so we ca not export audio anymore....More
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Submitted by Jfrog

0

Votes
Not Reproducible
I wanted to export the facial expressions and viseme animation with the unreal export settings but first to import to blender to change some bones. and the animation doesnt import to blender this way... :(
i needed to do it this way cause i had to keep those bone names for unreal....More
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Submitted by ahingel

1

Votes
Active
To my knowledge currently there is no way how to set the amount of influence for the Reach Target.
Now there is only a binary option - Is constrained/ Is not constraint without any possibility to animate the weight other than set the blend IN/OUT
Nice would be having the same slider as Look...More
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Submitted by martin.mejzlik
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