121 issues found

3

Votes
Not Reproducible
I keep crashing after changes are made to my scene. Super annoying and I have spent a lot of money for this software to still be buggy for over a year now....More
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Submitted by Angelramosjr13

0

Votes
Assigned
I work with high width resolutions projects (> 6200px width). If I keep the viewport on that resolution (see attached example), and the render window is set for render images, iClone always crashes when I try to save the project.
To replicate it, make a new project (empty or not), set the...More
  •  0
  •  135
Submitted by Andrés Moya

1

Votes
Active
In Iclone 7, I could link a Camera to a Character’s Root Bone and it would link the actor’s position to the camera, no rotation.
In Iclone 8, the position and rotation is inherited, so the Camera shows a jerky motion as it is linked to the actor’s position and rotation. I have none selected...More
  •  0
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Submitted by pedrosura

0

Votes
Released
Dear Reallusion team,
The option in the face puppet motion tool to record it at 50% speed no longer works. Currently the only way to work around this issue is to set the timeline speed to a lower speed. I always record animations at a lower speed, so this is an essential option for me.
Best...More
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Submitted by LABRATS

5

Votes
Assigned
Dear Reallusion team,
As mentioned above, artifacts appear when material has opacity maps. I've tried it with all shader styles (Traditional, PBR, DigitalHumanShader) and it always looks like the image below.
This makes it difficult for us to use volumetric lights as the results don't look...More
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Submitted by LABRATS

0

Votes
Assigned
Steps to reproduce
1. Go to Edit > Preferences (or use Ctrl + P)
2. Change the Preset to Maya...More
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  •  138
Submitted by soareallusi01

1

Votes
Active
Hi
I've tested the software, first able i can say is the best cuz its so hard to find a software on which provide the best quality on animation, textures etc. Well done :)
The things that the software needs to rock on and be unstoppable is the following things:...More

0

Votes
Active
This has only happened for years, so I finally decided to post this.
In CC4, send character to IClone.
Then once IClone opens, add a point light....More
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  •  124
Submitted by Data Juggler

0

Votes
Assigned
When creating animations for game engines such as UE, there is not always a need to export the mesh and textures. For example: when you are just authoring animations.
I think an option to export only the skeleton animation would be faster and generate less data....More
  •  0
  •  138
Submitted by OokamiOokami

0

Votes
Not Reproducible
When the previous undo is not finished, if you operate the next undo with Ctrl + z, the software freezes in an hourglass state and the software is forcibly terminated.
Repeating heavy undo processing increases the probability of forced termination in the same way.
Please modify the program...More
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