OK so I can’t seem to understand why you’re more focused on unreal and it seems like Iclone8 is just a $500 unreal plug-in I see you doing more tutorials on using iClone in conjunction with Live links and unreal but unreal is a free piece of software, so I am a bit confused on why you’re focused on making tutorials on that, and there are none on how to actually animate and do things in iClone which cost $500 unreal engine free Omniverse free even popcorn affect editor is free The truth hardware cost $500 and you can’t even animate hair without it coming through the shoulders, the back and the neck
even with collision shapes and then you’re charging $30-$100 for hair packs that still come through the characters body
i’ve been using iClone for a couple of years, and the fact that I still can’t even put in my own animation into motion Director, but you want me to use a iClone to animate in conjunction with a free program that I can clearly just import animation into unreal, and let it run smoothly instead of having to useless programs running when unreal does everything that Iclone can do and it’s free
so I would like you to explain to me why in 2023 you have a piece of software that you’re charging $500 for that I can’t even animate hair without it falling through the shoulders
I can’t import blender physics to destroy a building
you don’t even have a water simulator
things that all of these free software’s offer
you sit at a price point of things like Z brush and substance painter but you don’t offer the same quality and unlike both of those programs you’re more focused on using your $500 program in conjunction with free software
and that’s not even to mention your $50 motion Director packs which are so drastically limited. It’s hilarious.
you can buy more animation packs off of artist station that have more animation in them. Then your $50-$100 motion packs.
at this point you’ll see me real skinny because you’re charging $500 and you are very very very limited
so what’s the reasoning for all of this? Why can’t I do anything in the program that I’ve paid $500 for mind you I’ve had a Iclone since iPhone 5 so I know that motion Director was a part of iPhone 5 and you could do more back then then you can now
and it seems like you’re more focused on overcharging people for the bare minimum, instead of producing a usable, animation, software
to rival the likes of blender and unreal. It seems like you’re happy overcharging to be not even second best.
in most 3-D software is a Iclone isn’t even listed as somewhere that they port things to kitbash does not list Iclone as a usable 3-D software nobody is making models or assets on artist station for a iClone popcorn FX doesn’t even support I Cologne anymore yet you’re still selling their popcorn effects which are very outdated at the same price I mean you’re still selling that pop video for the initial price when it’s very outdate. So what's up??