697 issues found

0

Votes
Released
The motion layer position of the character resized in IC7 is not correct in IC8. The enlarged character is squatting....More
  •  0
  •  495
Bug
Submitted by Freddymusic

0

Votes
Released
Current frame button does not work...More
  •  0
  •  479
Bug
Submitted by Rottadamic

0

Votes
Not a Bug
I am unable to bake reach target. I am not able to find the button.
https://manual.reallusion.com/iClone_7/ENU/Content/iClone_7/Images/Baking_Constraints_to_Pose_04.jpg...More
  •  1
  •  478
Submitted by megaoutput

0

Votes
Released
A prop with a substance applied. The "Bake Substance Texture" box in the Material tab is too small and only shows the letters "stan".
Please see the screenshots comparing iclone 7 and iclone 8....More
  •  0
  •  477
Submitted by paro_3453

0

Votes
Released
Testing IC8 (Trial) with some existing IC7 projects. Rendering to MP4 caused an application error.
By trial and error I've narrowed it down to some (not all) iAvatars I created in CC3.
I've tried importing these iAvatars into CC4 (trial) and that works fine. Saving them out in CC4 or sending...More
  •  2
  •  473
Bug
Submitted by Lanzaboy

0

Votes
Released
I am struggling with the thumb issue since iClone 7 in my mocaps and I only face this with reallsion softwares! I hoped this would be fixed in iClone 8!
I don't want to fix the thumb manually every time I mocap!
I have the Perception Neuron Studio with the gloves here....More
  •  3
  •  461
Submitted by new-own

0

Votes
Not Reproducible
Mesh Emitter does not work.
I just tried this tool and cannot see emitted meshes.
To repeat the problem add Mesh Emitter and start simulation. Nothing happens. Also, meshes are not emitted when testing any particle applications with Mesh Emmitter: falling blossoms, jackpot coins, meteor and...More
  •  8
  •  459
Bug
Submitted by RoughDude

1

Votes
Not Reproducible
Any changes made to either translation or rotation under 'Motion Direction Control', do not affect the position or rotation in UE5.2 (from iClone 8.3) via LiveLink.
This means that if there are any corrections done within iClones Motion Direction Control, the character will be out of alignment...More
  •  11
  •  444
Submitted by hansolo007

0

Votes
Released
I'm currently using iClone8 v8.12 and CC 4.12.
I have worked on a project based on these tools for a long time.
Recently I found some facial animations exported to UE were not the same as in iClone8....More
  •  4
  •  440
Submitted by HenrySuen

0

Votes
Not a Bug
When applying motion live data stream from xsens:
1. Open MVN animate
2. Load up animation to stream...More
  •  1
  •  437
Submitted by darkoliberati
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