Group selection does not works in material list window.
In the workflow, I want to make the human character transparent, so I select all the components in the material list window, then set the opacity to 1 using the opacity slider. The problem is that instead of making all components transparent, it always makes only the object transparent which was the last object I clicked on with the mouse during the selection. That way I have to set transparency one by one. This is tedious. This feature worked fine in version 7 and CC4
It happened again, this time not with one character, but with a spaceship made up of several parts. I attach the project in question and a screenshot. I saved the project, then restarted IC8 and the problem still occurs. On another restart it did the job without error, but as soon as I changed the order display in the material list to not put the listed parts in alphabetical order, but set the Shader Type according to Traditional and pbr textures the problem started again.
actual project and screen video: http://www.tbklub.hu/bitsonic/shipIC8.zip
Feedback Tracker Admin
Hi Freddymusic,
I have got it.Thanks.
Molly
Reallusion
Freddymusic
I have now tried to recreate this error phenomenon on a scene where it was typical. But now this bug does not occur. I guess I'll have to wait until it happens again and then I'll observe the possible causes more closely.
Feedback Tracker Admin
Hi Freddymusic,
If it happen again,please let me know.Thanks.
Molly
Reallusion
Feedback Tracker Admin
Hi Freddymusic,
I can set opacity for all materials.Did you do differently from me?
Molly
Reallusion
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