I wouldn't say this is a bug or anything, more just, maybe like a feature request, please add the option to be able to change textures of plants in iClone, it would be nice if you want to make flowers a different colour, I can do that on grass no problem but plants the option isn't there, I...More
The iClone online manual refers to a separate manual for the Curve Editor, which is from 2018: https://manual.reallusion.com/Curve_Editor_Plug_in/ENU/Default.htm (see image) A lot has changed since then with now separate entries for FK and IK, so updated documentation is essential...More
Need option to disable auto-keyframing. Most animation applications don't automatically add a keyframe every time you move an object like a light or camera or change the color of a material. At a minimum, there should be an option to turn that behavior off. Can't tell you how many times I've...More
hi, I have checked all the audio option in iclone as well as in system, but the timeline audio is mute ,when click on acculips tab it work there, would someone please , sort out this issue for. thanks...More
I highly recommend you get in touch & partner with Kronos guys, they have a free version of their studio that can make concepting with foley effects, cinematic audio presentation fast & accurate. They also have a paid plugin called reformer pro that allows users to talk as creature voices which...More
NOTE: why is there no longer a bug tag? There are no General tags to choose from. This not a Pipeline problem, but I had to select something. When placing an ActorCore character on a traditional (non-heightmap) terrain and then applying a pose or motion, the character's limbs are distorted...More
Hi , It will be nice to be able to select multiple 3D objects using the SHIFT key when selecting them. This feature is already available in a lot of programs and will improve the workflow instead of constantly going into the scene menu or click drag with a mouse (wich always leads to problems...More
Hi , It would be nice to be able to see where we have modified the animations layers in the timeline using color coded tags. It's always a mess to find wich keyframe to remove or modify because they are all the same grey color....More
Hi I have a question : I noticed that the blueprints from characters imported via Unreal live link are reset to 0 when we transfer them once again in Unreal Engine. So, each time I change the appearance of a character in iclone and transfer it again in Unreal using Live Link, the blueprint...More