Motion Direction Control keeps exploding, displaying infinite values and going berzerk.
At some point the Y rotation value on MDC of all clips turns to: -5486129280331904940316308448307637551867256351261063319178734359907556833807364995404144277218602287983627409828869311300401764923574723196575870640371069980966303440308819474410508720386432260162144672606804926544688285314320429401909517966970333183793356679169621623816316010332646431534928025744310272.000
And clicking Revert sends all translate values to 99999999.999 (the character obviously disappears to infinity, and typing zero in any of these values is rejected.)
There is nothing really special about the character or the file, it happens on default canned animation clips.
Hi animaliok,
We can't repeat it.Can you provide your project file to help us identify the problem?Please attach the file in your next comment. If the file size is larger than 10MB, you can use cloud services such as Google Drive, Dropbox or OneDrive to make the files available to us and put the link in your comment. You can use Private Comment if you want to keep it private.
Your help is highly appreciated.
Molly
Reallusion
animaliok
So, the bug doesn't live in a file, it carries over the iClone instance, so if you open any file once the bug is there, all the characters in that fill have these bugged infinite MDC values.
If you close iC, and reopen a healthy file, the bug is not there.
In a healty file, the bug appears when simply entering manual values in any MDC filed, translate or rotate, it changes the values randomly, then them when trying again to enter a value, it will set one to infinite. (the number with dozens of characters, more than the universe's atoms ect..) And Clicking Revert to Ctrl+Z makes translate explode.
animaliok
Even when both the pose (new clip, reset all) and the transforms, are all reset to 0,0,0, the rotation value on the MDC of the new blank clip has this infinitly hight value on the Y rotation.
1
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