697 issues found

1

Votes
Assigned
Here comes the second test. I animated a rocket and add to perform, I remove the motion to test the perform motion as usual, the rocket prop reset is position in iclone 8, while iclone 7 stick to original position.
This is the second video test: https://youtu.be/1VusElI3BiA
Please look into...More
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Submitted by yayettah

1

Votes
Active
Maybe these Timeline Behaviours would be useful:
[01] The option to click and select keys in the timeline without the playhead jumping to that point.
[02] The option to timeline zoom on a selected clip / area....More
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Submitted by martin.s

1

Votes
Assigned
Hi, after I watched this tutorial: ( https://www.youtube.com/watch?v=cmibnMPesH8 ), I tried it out and everything works great but after I removed the motion and right click to confirm the perform motion, the tire got separated in iclone 8.
This is the sample here: https://youtu.be/_yXcZF8wsno...More
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  •  284
Bug
Submitted by yayettah

1

Votes
Assigned
Loaded an asset from iC7 into iC8, exported as FBX. Meshes seemed to be exported okay but the materials and textures are all messed up....More
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Submitted by Lord Ashes

1

Votes
Assigned
1 add character to project
2 add basic idle animation
3 use acu lipsinc to create face animation...More
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Submitted by grafici

1

Votes
Active
I really Like Motion Director but one of my most wanted items is to be able to create custom behaviors and trigger them. The behaviors that have been provided so far are good but just do not meet my needs.
I would really like to be able to take animations I have created and use them mostly...More
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Submitted by Dreamfyr

1

Votes
Not Reproducible
I have tried using both keyboard and gamepad hotkeys to switch modes during the motion director, but they don't work. The hotkeys seem to be setup properly, I set a certain mode to trigger if I hit F2, and the other for F1, but I will start MD, and press F1 or F2 and nothing happens. It seems...More
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  •  284
Bug
Submitted by davidmaximo

1

Votes
Active
It would be nice to have a setting for max texture size in the render panel that is only used there.
That way I can work with fast textures then render with hi-rez ones without having to switch back and forth....More
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Submitted by jesshmusic72

1

Votes
Active
This feels like a no-brainer to work fast, selecting a bone while in Edit Motionlayer mode make curve editor follow selection to jump between
curves fast.
Selecting a bone now, then manually finding it within the small searchwindow in Curve editor is un-intuitive and slow....More
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  •  341
Submitted by doubblesixx

1

Votes
Active
Please considder to restore the old content manager, or at least give it as a module we can install, like you did in Iclone 7 with the smart gallery.
I work with Iclone for over 9 year and have loads of content, have my own system organizing my content manager, like in the prop, character...More
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  •  316
Submitted by sabinemostert
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