I sometimes have to work with Unreal. I've found that it takes a lot of time to render in Unreal to look really good, whereas Iclone requires a lot less manoeuvring to get a high quality render.
However, when using Lumen in unreal, at the moment I don't know of any other renderer that can match this technology. Since I intend to stay with iclone as my main tool, both for creation and rendering, I wonder if there are any plans to integrate a tool like Lumen into iclone?
Not that I'm criticizing iclone's renderer, I think it's already excellent. I was just wondering if some kind of light calculation improvement was planned in future updates, or maybe future versions.