I exported the character to UE 5.2 with subdivision mesh level 2 after which the character’s nails in the UE viewport began to flicker strangely (see screenshot). How to get rid of this flicker?...More
I am using iClone since you released its version 7. It has wonderful improvements in iClone 8 and CC4. I have a suggestion that kindly also improve the quality of PBR material rendering. Specially it needs to improve metallic, roughness and glow tabs that it may give a more realistic result...More
I'm not sure what triggers it, but at some point it starts happening. rotating with the gizmo, or clicking on the small arows in the rotate values in the popup panel, will make the character teleport 20 meters in a direction, even a 0.1° rotation triggers the bug instantly. every rotate interaction...More
I've been doing most of my work with iClone lately because of the incredible advantages of iClone's rigging and animation. However, one drawback is that the Popcorn Particle Effect is not realistic. Suitable for cartoon-style work. In fact, it is too burdensome to retransmit all scenes to...More
I love that the Perform menu is so much easier to edit now than in iC6. Thank you. However, could you make it a little easier please? Please allow drag and drop from Content. Find File isn't hard, but it is an extra step that I hope you can eliminate....More
In Iclone 7, I could link a Camera to a Character’s Root Bone and it would link the actor’s position to the camera, no rotation. In Iclone 8, the position and rotation is inherited, so the Camera shows a jerky motion as it is linked to the actor’s position and rotation. I have none selected...More
Hi I've tested the software, first able i can say is the best cuz its so hard to find a software on which provide the best quality on animation, textures etc. Well done :) The things that the software needs to rock on and be unstoppable is the following things:...More
Hi I hope someone create genitalia for both sex female and male. Its logical both have sex organs isent? cuz Iclone there are humans but they aren´t humans. Iclone dont have a lot followers even it is losing due to basic things. Good for animate cuz is dificult to do taht even in live, and...More
When creating animations for game engines such as UE, there is not always a need to export the mesh and textures. For example: when you are just authoring animations. I think an option to export only the skeleton animation would be faster and generate less data....More