With the collision shape add the feature where it make a automatic collision for each model that can be adjusted to give any model that need a soft cloth.There are a couple videos online like this one https://www.youtube.com/watch?v=eLe-jXjytXI&feature=share&fbclid=IwAR3dw6kMKbDgYQTPQyWGkPVELn108lv035tf5pIp7y985...More
Here is a code to show the issue I'm having. To test it, you want to put some image named "image.jpg" to the same folder as the script, it will be used as texture. import os, time, math, random, RLPy, PySide2, copy from winreg import *...More
Hi, today we noticed that the morph creator left his function in the latest version off iclone( 7.4.2426.1) The area is greyed out and the morph creator window will not be visible(NOT opened in the background) or popup. The prop is selected. Any ideas?...More
Please see Slide 1 for proposed draft of Background Renderer (BR) interface End user should be able to execute a single .mi file in the batch and render the whole or partial list of frames. Frames range...More
When I turned on DOF for Indigo render and picked a focal point it always blurs my foreground and makes the background sharp so I am unable to change the focal point, pick a target or animate the focal point because Indigo won't recognise the settings. It only seems to turn on the Indigo DOF...More
Is Iray supposed to be compatible with SpeedTree? I notice that normal maps are not applied in the render and in some cases Alpha maps for some leaves. See attached render....More
I have noticed that as soon as new version of Reallusion product is released hackers also release its cracked pirated versions which are widely available over internet. Please make a difference between us who are spending thousands of dollars on Reallusion products and those thieves who use...More
I've struggled with setting up displacement textures generated by 3DCoat to work in iClone 7. The workflow presented by Reallusion's tutorials/doc only seemed specific to displacement examples iClone provides but in general tessellation and displacement settings are in iClone are scattered...More
When you want the local (or world) rotation of a bone from an Avatar. You mostly want it without the rig init rotation. Ex: if you go to the edit motion layer > FK you see that the rotation for a certain bone is zeroed out. So if you get a qauternion rotation you should get [0,0,0,1]. But currently...More
I have installed the pack from the latest version, using the RLD file, and I am able to drag the materials onto objects in the scene, but not onto the heightmap terrain. I think it is a bug. Would you put it into the Feedback Tracker? This is from my current tech support with Reallusion and...More