1660 issues found

0

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Hi!
It would be great to having an embedded decimation function, even better with masking options, as low poly is trendy for a while by now.
It would also be great to having wireframe options: color even with gradient options, thickness, opacity... Wireframed presentations also are trendy...More
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Submitted by Imsoft

1

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Ive been Using iClone 7 facia motioncapture with live face and iPhone x i n ue4. 27.2 with The old iclone live Link and The old Metahuman kit. It works with head rotation and every thing.after uppdate to ue 5.03 and new iclone live Link from epic games marketplace and Metahuman uppdate in qixel...More
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Submitted by chrispnpro

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In Iclone 6 when I was working on a project, I would first click "save as" and name it. When I did any additional work on the project all I had to do was click the save button and it updated the save automatically. In Iclone 7 that does not work. It acts like a "save as" even when you click...More
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Bug
Submitted by toppro77

1

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Active
When using the Edit Motion Layer to do key frame animation, the locks to hold the hands and feet in a set location fail if the root bone is moved. The hands and feet move in arcs between the keys, returning to the proper location only at the keys. So in between keys, they move instead of remaining...More
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Submitted by Rampa

0

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1. We need more control over resetting Iray materials. Currently there is only one button, which resets ALL materials for the object without confirmation (slide 1). The "Auto" in MDL popup can do the job for individual materials as well, but require a few extra clicks.
Please add another...More
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Submitted by 4u2ges

2

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Active
I think Toon shader is one of the best features in iClone.
Please add more options . so we can have more control.
The option to choose where to apply the outlines would be amazing....More
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Submitted by ahingel

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私も開発を行っている技術者ですが、iCloneでのiRayレタリング(mp4)について、CPUの事前処理の方が、GPUでレタリングするよりも、長く時間が掛かっています。
2点お願いとなります。
1.枚フレーム毎に、GPUでレタリングする直前に、CPUでメタファイルをコンバートしているようですが、CPUがシングルスレッドで動いているので、とても長い時間が掛かっています。...More
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Submitted by yoshihi

3

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Active
My issue is this, since the release of 7.41 iClone 7 drags when you play an animation regardless of how big or small the animation. Currently I have a character static in a pose but wind is applied to the scene. In that scene I have a building from one of the kits, some barrels and some...More
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Submitted by SagaStudios

0

Votes
Closed
If the name of the file ends with "__DazRoughness" it's supposed to be converted to a roughness channel using the DazIni settings. However, any file with that name throws an error.
Worse, a file with "__Specular" is supposed to be loaded into the roughness channel, but reversed. It is just...More
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  •  1008
Submitted by Kelleytoons

0

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Hello RL,
I would like to ask, for next iClone 7 update, two simple enhancements, which help a lot to speed up the editing phase:
1. to add a Hot Key to select the Bottom Camera view (letter B is not used yet...)...More
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Submitted by RobertoColombo