I cannot explain this better. See the video to understand. https://youtu.be/XKVUJmRU9G8 Note: Before the update (not sure whether iClone of Popcorn FX update), those 2 emitters coexist and successfully emit their own mesh....More
Add the Doomsday Vehicles Combo to cart, add another item to knock it over $100. checkout. 20% is not applied. Add another $99 item. 20% is applied to that item and the cheap one, but not the Doomsday Vehicles combo. So it is part of the promotion or not. If it isn't can be be removed from...More
I'm trying to animate the face from the data provided by iPhone/ARKit in Motion Builder. I can get most things to work but the jaw open seems to be broken. The steps were: Export character from iClone with iPhone blendshape and mouthmerged shape....More
The movements run at the same speed, regardless of whether I use the realtime mode or per frame (necessary for soft cloth). This works in the projects created before the last update, in all new projects after the last update the Per Frame mode no longer works....More
I am giving you the project. I have rendered on different computers and get the same results. GTX1080 Ti11Gb , Intel 18 Core i9 9980XE, Mem 128 DDR4, not a computer problem... Get the Project here:...More
So I load an Avatar. It is the only thing in the Scene. It's has a black background. LUT is Warm Colors. Static Noise added for Color Banding. I hit PREVIEW and not 5 mins into the render and I get "Out of Memory" error. First of all, how is this possible? I have a GTX 1060 with 6Gb of memory...More
Battle Mechs cause timeline to hesitate for a long time. I can't scrub in the timeline because each movement causes a long pause and then it jumps suddenly preventing me from fine tuning my animations. When this isn't happening then it's causing a system crash....More