1. Open iClone 7.7 and load the Base Female avatar. 2. Open the Face Key editor and, in the Expression tab, choose the "Happy_1" expression. 3. Go to the Modify tab and dial "Eyes Blink" up to 100....More
When more that one tree of the same kind is added to the scene, the resulted export size of those trees becomes squared Example: One Azalea tree is added to the scene - the export scene file size is 22 Kb (slide 1) and number of vertices for the tree is 414 (slide 2)...More
I NEED HELP NOW. I AM DEAD IN THE WATER!!!!! I started work one morning and found iclone had no sound. All other applications worked fine. I checked the setting everything looked normal, just no sound! See video:...More
BUG: When I apply a gesture to one hand only, it causes all animation from the other hand to be deleted and restored to default, causing a need to re-animate the other hand to the previous position, which is difficult sometimes, because the other hand is often a custom position, not another...More
I have given a walk motion for a character in motion puppet. then I have given transform from one place to another place. But the character is not moving until the timeline has reached half of its transform position and after that, it starts moving at a fast pace. Why it's not moving until...More
When applying a file created on TTS on demand, the viseme timeline needs to be edited to include a "none" at the end so as to not mess up ensuing expressions. In the example I've sent I show a file created with tts on demand. Without editing the adding smile is distorted. The second half...More
The "iClone Render" terminology is confusing and can cause problems. When people are talking to each other, are they talking about the iClone native renderer, or an Iray render? DESIRED OUTCOME: Change the terminology to "In-session Render."...More
Hello, when I open any of my projects the facial expressions on my characters are now all completely messed up, it seems like the "expressiveness" has been dramatically increased for all facial features. Also, when I replace a character in my project (by selecting it and then importing a new...More