This behavior might affect the ability to tweak an mdl material and test it on the fly. An advanced user may be willing to frequently adjust parameters and settings within the given .mdl material source code and test the result. However, iClone would never refresh the material after the...More
Substance material on the object in ic7.3.2205.1 is not visible. only when I press button substacce texture baking. then the texture can be seen on the object I tried this on 2 different PC, no success...More
1. An avatar is imported into iClone (in my tests, I first used 'Heidi' G6). 2. A path is created by going 'Create' > 'Create Path' and clicking several points along the floor plane. 3. The avatar is then selected (highlighted), and the 'Right Click' avatar > 'Move' > 'Walk Forward'....More
When you delete a texture map, it normally disables the tool bar until you select another available map for the SAME material. However, the tool bar remains disabled, even when another map is selected. To enable it back you need to select a different material instead. This behavior cannot...More
greetings.. there is an issue i am having since the 7.22 update, or maybe a tad before.. G3 persona functions do not work. all attempts bring up error message. g5 persona functions work, except when you use move. no work and error message. the time line issue is that when adding file for voice...More
As I mentioned in the FeedbackTracker Issue #3790 ( https://www.reallusion.com/FeedBackTracker/Issue/iClone-runs-at-1K-on-4K-monitor ) the problems with 4K monitors still persist even after the "fix" in 7.3 Just to recap: iClone 6.5 to 7.1...More
In previous releases when a project was saved the project name field would automatically open and one could type in the desired name. Since version 7.3 this is no longer the case. The file is saved with the named "project", the one must use the <rename> feature to rename the project. It...More
When you use the Iray Preview window, it uses some system RAM. The problem is it does not release that RAM when you close the preview window. It holds onto that memory until the next time you open the Preview window again, at which time it briefly drops the old memory contents and then fills...More
If there are frames before the audio for speech and the first phoneme has a keyframe that opens the mouth, then the mouth will slowly open until it reaches that first phoneme. You have to keyframe every first phoneme with a NONE type keyframe to prevent this. What should be corrected is...More