One of my biggest sellers on the Marketplace was my AgeGen substance for CC3 avatars within Iclone 7. After the recent update I have discovered that my substances, when applied to CC3 avatars (am in the process of updating the substance to CC3+), blur the base texture obliterating the detail...More
Create a 'livelink' similar to Unreal Engine for Houdini: https://www.sidefx.com/products/houdini-engine/ Houdini will enable iclone to have super realistic water, rock, sand, soft collision, particles and more. Currently, iclone's relationship with popcorn fx has yielded unrealistic/poor...More
Hi, When on PC we right click on any Reallusion's *.exe, we get the version of the installer, that we frankly don't mind :) Would it be, please, possible to get the "real" software's version instead?...More
I & others spend so much time writing feedback about bugs ways to increase productivity etc I really wish DA points are automatically given to those that are confirmed issues/assigned -until resolved. I often wait and wait for months not being able to upload new products or create videos/scenes...More
In timeline view when changing cameras, can we have a (big fat) solid rectangle that states "Camera1" or "Camera 2" etc (similar in size to the rectangle we see for animation)? So you can very easily see which camera is active in the timeline. Muvizu has a visual indicator like this and it...More
Problem: I have a talking animation for a character. The talking animation in 3dx or Unity is different(ruined) from the same clip in iclone 7. Scenario 1- iclone 7 and 3dxchange 7 Steps to reproduce:...More
After updating Iclone to V7.21.1609.2 and PocornFX to V1.01.1519.1 it was found that the (PopcornFX Library40 - 1_Magic/Power Dragon) has a problem. PROBLEM : The Dragon's Head is not displayed. I have tried re-installing POPCORN FX and also LIBRARY40, but the problem still exists....More
Right now resulting DOF in a rendered image is affected by the size of the viewport in the workspace of the application... Can we make it that the Depth of Field blur is applied to the actual resolution of the full rendered image, and not just carried over from the blurred areas of the Viewport...More
PROBLEM: Many people have observed that the RENDER SPEED is affected by the SIZE of the iClone PREVIEW WINDOW. That seems inherently wrong. I am not talking about preview speed. PRIMARY SUGGESTION:...More
I brought a simple mesh with bones to test for IK, and its not working properly. I created the IK constrain in iclone too(with the way you say on the manual). When i try to move the target bone it ruins the whole mesh and it becomes unusable. The bug is with the transform tool. Please if...More