906 issues found

0

Votes
Closed
Hello RL,
I don,t know when this effect starts but today we find a strange GAP between the alpha mask and the content in a PNG-PLANE.
We tested it with all programs like Adobe Illustrator Photoshop, Edraw infographic Xara and Gimp as well as with many other painting/vector programs....More
  •  3
  •  758
Bug
Submitted by 2IDs media:design

1

Votes
Not Reproducible
hi trying to transfer a character from iclone but there's no joy... it seems the CC3 BASE AS SOON as the transfer tab is clicked, UE4 4.24.2 crashes? , it seems to work with the
CC1 BASE... unreal just reports an error which says
"(01) Can't evaluate frame for 'Outfits_DH_Kevin_0'. No data...More
  •  7
  •  2694
Submitted by Siverse

0

Votes
Released
I didn't know what was creating this irritating problem for a lone time. I've also had customers complain about some products I made. I discovered that any object that has textures and any visibility keys underneath your reflective object will cause flashes/flickering in the reflective surface...More
  •  4
  •  1719
Submitted by Ascensi

0

Votes
Closed
Not startup , on Laptop MSI
GTX 1060
Driver version 4.36.30...More
  •  3
  •  903
Submitted by jacekbabinski80

0

Votes
Not a Bug
iClone LiveLink using deprecated UE4 function. won't compile. Photo attached....More
  •  5
  •  1941
Submitted by nerdballergames

0

Votes
Not Reproducible
Every time I am in the timeline and I use VISEME, to make a change or delete, there is a substantial delay before the change takes effect.
Also I have noticed, now, when I animate there is now a delay. I have a brand new computer with 32 gigs of memory and an incredible graphics card. Can...More
  •  1
  •  748
Bug
Submitted by lele Productions

0

Votes
Not a Bug
When it exports the items they are exported as single items of a group not a whole FBX like in the tutorials. For example, if using the Walls and Towers kit in iClone and I add pieces like a door, steps and balcony. When I export it, it exports as three items of a group not one complete FFBX...More
  •  3
  •  890
Submitted by SagaStudios

0

Votes
Released
These errors come up every time I close the UE Editor. It only happens when the LiveLink is enabled and the files are copied to the project. Doesn't happen on a new project unless I set it up for iClone Unreal LiveLink. I have attached both error reports. It also won't pass validation check...More
  •  0
  •  1947
Submitted by SagaStudios

0

Votes
Released
Bugs:
So it would crash baking IBL at 4096x2048. Worse yet, the registry values OnlyShowDiffuse and OnlyShowSpecular would stuck on 1.
Most users would not know that, while any project opened after the crash would not properly render and displayed in view-port until values are set to 0 manually...More
  •  9
  •  3128
Submitted by 4u2ges

0

Votes
Not Reproducible
I can't export usable png sequense with transparency when i have glow enabled. It creates artifacts. You can see them when you play the sequence. They look like big squares semi transparent....More
  •  5
  •  726
Bug
Submitted by ahingel
1 ... 33343536 37 38394041 ... 91