Hello, I have a major issue since the release of the Alpha, Beta and Pre-Release version of iclone 7. I've tried to look if anyone had the same problem. Here's the thing: On my PC, running with windows 8.1, I can draw a path naturally, but when it comes to click on the function "pick path...More
Hi guys, trying to figure out if reallusion is the right solution for us right now. I installed the iClone 7.22 Trial Version and the motion live plugin + the live face plugins, but the plugins aren't showing up. Is this intentional? Thanks for the Info,...More
When using the motion layer with a character that has a standard Reallusion skeleton, the HumanIK allows for easy IK animation. There was a procedure for assigning IK on the fly for other types of skeletons, but that does not work anymore. Steps:...More
This issue directly relates to Issue 3710 (status Released): https://www.reallusion.com/FeedBackTracker/Issue/Follow-Terrain-and-Projected-Path-Inconsistensy I stated 2 problems back then: 1. Follow path. I got word it will be fixed in the next release. No need to worry :)...More
Hi! Please, note that for an anim of about 1000 frames the "Fit to window" option still doesn't work. One has to scroll horizontally to access all frames....More
IMPORTANT: Before testing this the PopcornFX_Sequencer folder must be deleted from C:\Program Files\Reallusion\iClone 7\Bin64\OpenPlugin See this issue report for details:...More
Dear all, I brought the mocap plugin for icone but Microsoft is discontinued the xbox kinect sensor. instead of that microsoft and intel is working on new technology "Realsense" check here https://software.intel.com/en-us/realsense...More
First of all, very disappointed in the delayed release of iClone 7 that was promised for Q4 2018 since that is the reason I paid ahead. So when there is not even email, say in the 1st week of December to let us know you are having problems with the release date, but no. There is not even an...More
Have a Genesis 2 iAvatar character imported through 3DXchange 6. Upon using in an iClone 7 scene, textures can convert fine to PBR, and all renders fine within iClone 7. If I attempt to export animation through iClone 7 FBX, get crash when textures are PBR. If I switch textures to Traditional...More