Dear all, I brought the mocap plugin for icone but Microsoft is discontinued the xbox kinect sensor. instead of that microsoft and intel is working on new technology "Realsense" check here https://software.intel.com/en-us/realsense...More
hi my iclone 7 was working just find till last night after i installed the iray render once i purchased the iray render it told me i need to update my iclone and cc3 so my iclone updated to 7.6 and my cc3 to 3.1 and now both programs are crashing upon start up they try to open up but then...More
HEY RL First many Thanks for this nice enhanced peace of Software Version ICLONE 7.3 ... Nice Features +++++ The Start / Endframe function acts strange....please see the video....More
I am trying to create some masks for a terrain and I have noticed I cannot load in a PNG file created with both the above. The picture that I have supplied is from Paint Shop Pro X9 this is just a rought test pic to help me sort out the mask prosses. Regards...More
IMPORTANT: Before testing this the PopcornFX_Sequencer folder must be deleted from C:\Program Files\Reallusion\iClone 7\Bin64\OpenPlugin See this issue report for details:...More
Iclone crashes with the below error when I attempt to import an alembic file exported from Marvelous Designer 11. "The exception unknown software exception (0xe06d7363) occurred in the application at location 0x00007FFCFEDE4F99."...More
I've imported a model from Miku Miku Dance through blender to convert it to an FBX and 3DXchange to bring it into Iclone 7. However, the morph animator has no options for me. 3DXchange had this to say about my process: "3DXchange will only support morph keys from FBX version 2011 and prior...More
This was described in the update details as being fixed to more accurately represent the progress of the render. However it seems that when exporting a range (Not All) it displays 100% throughout the render process. This is on a single render not the new batch render which I have not yet tried...More
With GI activated. If you have an object with a material that has a opacity map placed behind a non-transparent object and put a transparent object in front of this with opacity set<30, then the opacity map of the object at the back is visible in the translucent object at the front. The solid...More