1662 issues found

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I have attached a video showing how even simple paths are not usable. In earlier versions paths worked fine, now the function might as well be removed!
Link:
https://www.dropbox.com/s/ouwvol8viddxw04/Paths.wmv?dl=0...More
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Bug
Submitted by bobu2357

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NOTE: This problem has also been observed in iClone 7.3 for this specific project, but I noticed it first in Beta 6, so I'm entering it here.
The test project can be obtained at: http://www.virtualrealist.com/uploads/ic741_beta6_timeline_problem.zip .
What I encounter is that by moving the...More
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Submitted by animagic

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You can see that the particles are still visible but it changes layer order and ends up behind the spaceship.
Changing the Focus Distance moves the particle emitter somehow....More
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Bug
Submitted by Dragonskunk

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Hello,
When rendering an image sequence format through Iray, the naming convention is quite wacky and it will not be able to import into Adobe Premiere CC. It will name something like 'Random Girl_00003_RGB' 'Random Girl_00004_RGB'
When I rename the file to Random Girl_RGB_00004, it will...More
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Submitted by 4413Media

2

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Hi Reallusion team,
I just completed a test animation and exported an FBX for importing into Blender. Everything came through just fine with the exception of the animation for the eyes. I'd set the eyes to lock onto the camera but in Blender they're all over the place. I've done some research...More
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Submitted by FiresideFilms

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Loaded Jade into Scene.
Selected Face Puppet.
Did a preview on several of the face options smile angry etc....More
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Submitted by duchess110

16

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I think mapping a camera view to a material could solve any reflection needs (with no artifacts) as well as be used for things like camera viewfinders....More
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Submitted by Rampa

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Just following the workflow as discribed here i get some unexspected result.
iClone Pipeline Tutorial - Applying Motions from iClone to 3DS Max CS Biped Characters
https://www.youtube.com/watch?v=oQGYoPC7llo...More
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Submitted by clarence_764481

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When keyframes are sampled performance drops significantly. Selecting and deleting keyframes in the curve editor now results in a long wait where as previously it was instant.
Long pauses in Iclone happen too, even without the curve editor being open.
This is happening for me on all clips...More
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Submitted by Dr. Nemesis

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After createing some actions in the time line and saveing to the performance menu of the prop when I go back to select and use the performance motion created nothing comes up on the timeline.
You can see whats going on through this thread
http://forum.reallusion.com/334849/Morth-to-Performance...More
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Submitted by videodv