1660 issues found

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You can see that the particles are still visible but it changes layer order and ends up behind the spaceship.
Changing the Focus Distance moves the particle emitter somehow....More
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  •  1692
Bug
Submitted by Dragonskunk

1

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Greetings,
I cannot open any project from File > Recent Projects.
Though, I can open any project choosing open option....More
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Submitted by yaseen.group

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I have attached a video showing how even simple paths are not usable. In earlier versions paths worked fine, now the function might as well be removed!
Link:
https://www.dropbox.com/s/ouwvol8viddxw04/Paths.wmv?dl=0...More
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  •  1691
Bug
Submitted by bobu2357

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As title says.
Sky is not visible (screenshot 1)
Sky made visible (screenshot 2)...More
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  •  1687
Bug
Submitted by 4u2ges

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As the title say, the python plugin for PopcornFX is causing iClone to create Crash Dump files on exit.
How to reproduce:
1. Open iClone with just the empty default project....More
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Submitted by wires

0

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Hello,
When rendering an image sequence format through Iray, the naming convention is quite wacky and it will not be able to import into Adobe Premiere CC. It will name something like 'Random Girl_00003_RGB' 'Random Girl_00004_RGB'
When I rename the file to Random Girl_RGB_00004, it will...More
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Submitted by 4413Media

0

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The Iray "Standalone Render" must continue rendering even when you close the iClone session.
If that rendering is inseparably bound to the iClone session, it's not really "standalone," is it? (See Figure #1)
DESIRED BEHAVIOR:...More
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Submitted by justaviking

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Loading Height Map Terrains and trying to replace selected Materials in that terrain
by dragging and dropping a Material from the Material Library does not work.
See Iclone 7 On-Line Manual (Terrain/Height Map Terrain/Replacing Texture To Landscape/Step 4 onwards......More
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  •  1674
Bug
Submitted by paro_3453

5

Votes
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Dear reallusion, Just wondered if there were plans to extend Vive tracking (maybe through ikenima Orion ) into motion live. Hope you can tell me if/when this may happen. Also any plans on iclone connecting with unreal engine via live link?...More
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  •  1673
Submitted by mrjmwolff

1

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None of the FBX settings in Iclone are working for Lightwave.
The Mesh seems to be backwards and stretched, plus Mesh is lying on it's side.
Also the extended mapped bones don't get recognized as bones (believe this is due to parent structure)...More
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  •  1671
Bug
Submitted by paulg625