There is an issue with Pose Offset while using mirror check box for symmetry. If you leave this box checked, every second bone you select would produce an unpredictable result for the mirrored bone. You have to keep unchecking and checking back the mirror check box for every other bone you...More
I use CC characters in Blender, and it's a huge pain to setup corrective shape keys for joints. While CC's default weight paint is better than Auto-Rig, it's still not realistic without substantial corrective work. CC already provides those sliders, why not let users use them in Blender by...More
Problem: I'm trying to add morphs to my characters, but CC4 can't output consistent models. For example, after the base model, you export another version, with pregnant belly, and import both into Blender. You can zoom in and see in Xray mode that the top of head and arms don't match. I tried...More
glTF has seen wide adoption across the industry with many large companies and game engines adding import and export support in recent years: https://www.khronos.org/gltf/#gltf_ecosystem This would also be optimal for exporting the PBR textures and settings of the character, because FBX does...More
I open CC4 and load a character .. sliders don't show... I go to help and refresh sliders... the list is populated, but there are still no sliders. Headshot sliders are absent as well. This is frustrating please help me fix it....More
Steps 1. Both character and clothing with physics enabled is set to self collision on modify tab ( to test cloth on cloth collision) -no rigid collisions enabled. In project settings, soft Vs soft collision is enabled. I also have the shader set to quick just in case CC4 is struggling with...More
Hello, I have a problem the program can't find the texture file. It seems that everything in SkinGen cannot work. But I remember that it can still be used before updating to the current version....More