I have already report this bug to customer service where they said to let you know about it so I jsut copy paste the issue here which is when I export on T-Pose cc4 can't create fbx file. I have picutre of the workin and non workin export settings too.
I tested default characters that comes with cc4. I exported as All (character / prop / camera) with embedded textures all worked just fine now.
Talkin Kevin project worked, but the (I quess it is ) face bones were super huge
Camilla facial Demo worked, but the (I quess it is ) face bones were super huge
SkinGen-Makeup worked
SkinGen_Skin (Male) worked, but some bones on the back of the head were super huge
I tested 2 of my own characters and both worked
All character exported with the workin settings worked, but when I choose the "not workin" settings on the picture then all of them fail to make the fbx file. check the picture from comparison. both cases I did use All (character / prop / camera) also.
BUT
If I first choose either clothed character or selected then it's possible to export with the T-Pose. I lastly tested to export with the non workin settings, but kept the A-Pose and that works so it seems that the T-Pose is the one that glitches the exportin. I tested all settings many times and all is consistent of what I observed.
Hi Duude
Thanks for your feedback.
This issue had fixed in CC4.2, please upgrade the application amd check if it's resolved.
Please feel free to contact us if any.
Tina
1
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