I have a problem with wrong paths. Before installation of CC4 I created folder Reallusion on my E: disk for the content that will be stored. I dragged some makeup on my character and when the makeup was loading the error occurred. It seems like CC4 thinks the content is on my D: disk. Very...More
After updating this morning to the latest (4.12 something), ALL of my morphs have disappeared, although the packs are still installed. Headshot, Reaper morphs, Dawn, Dusk and Baby morphs, Human Anatomy, Ultimate Morphs, all of it. Nothing is left except standard, base morphs. They were all...More
There is a ton of potential with the Material Merge (UV) option for game dev. It can potentially save a lot of draw calls on a character. The problem is that there is no way to change what might need to be higher resolution. A good example is with hair. If I want to combine a beard, mustache...More
Since the latest version of CC4 all the file paths of the Make up & SFX are broken. I've tried reinstalling but no luck. There was no issue like this in the previous version....More
New purchases not showing in the content browser despite following directions online https://manual.reallusion.com/content-manager/2.0/04-downloading-contents/downloading-purchased-contents.htm?_gl=1*1n8jzgu*_ga*MTA0MDA4OTI3NC4xNjY4ODIyNTEy*_ga_Q3FS71VPKC*MTY2ODgyMjUxMi4xLjEuMTY2ODgyMzA0MC42MC4wLjA...More
When trying to apply skin textures to a character in CC 4.12 the following error message panel appears as shown in the screen shot. I have never had any RL content saved/stored on my D drive and the error message is referencing CC3 files....More
I installed CharacterCreator 4.12 yesterday (November 17th) via Reallusion Hub, but the Morph sliders, which should have been installed by default, disappeared from the Morphs tab. I only see the Morph sliders that I created myself, none of the standard sliders and Headshot's Morph sliders...More
I'd like an export option to export the game mesh with the head on its own material and the body on another. Currently the resolution on the face is not what I need it to be with the materials combined on export...More
a cloth simulation system, which will dynamically add cloth wrinkles, related to a characters pose (physics driven, rather than based on morphs or pre-baking). - I realise this is not a simple ask - but I've seen some impressive work being done on this area recently......More