739 issues found

0

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Released
Clothes are not converted correctly in Transformer.
I put clothes, hair, and shoes on DAZ's G8F, exported it with FBX, and loaded it with CC4's Transformer, but the hair, shirt, and shoes were loaded with a downward shift. The shape of the shirt has also collapsed.
Also, when I exported the...More
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Submitted by m_koshi

0

Votes
Active
Hi! whenever we install content with *.rlcontent files, it would be great (and logical) to be warned right away when the items are already present in our computer, and not to have to get the files downloaded to be alerted. Also a skip option could be offered according to each item....More
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Submitted by Imsoft

1

Votes
Active
Purchased "Digital Soul 100+" order ID#10929222 but have no way to access it in either CC4 or iClone 8. Followed all FAQ / online including this:
https://manual.reallusion.com/content-manager/2.0/04-downloading-contents/downloading-purchased-contents.htm?_gl=1*jtmkfr*_ga*MzQzMjc5MTc4LjE2MzMyMTc5NDQ...More
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Submitted by vtoddw

0

Votes
Active
There is a Daz plug-in that does what I'm requesting
https://www.daz3d.com/measure-metrics-for-daz-studio
It would be nice to implement this feature via update or plug-in to help give characters the measurements you wish to give them....More
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Submitted by veta_raven

0

Votes
Active
Useful functions for non standard characters:
- skin weights transfer
- cloth tab for custom characters...More
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Submitted by Renation

0

Votes
Not Reproducible
There is a Cheek Jowl L slider, but no Cheek Jowl R slider in the Headshot Cheek category.
In a search for "Jowl" only the left slider shows up.
There should be a slider for the right jowl....More
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Bug
Submitted by ZileAndBea

0

Votes
Not a Bug
After exporting a clothed character from CC4 to Unreal 5 and importing it under HQ Shader all the textures come in as basic/regular materials. I have tried both - "Create new textures" and " Don't Create New textures and Import Textures turned off" (as the tutorial video suggested) to the same...More
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Submitted by alldayjunk

0

Votes
Not Reproducible
When i try to send a custom non standard character to zbrush it creates duplicates of some meshes
and it also splits the character in 2 sub tools
so it makes it a bit complicated to delete the duplicates and combine the subtools(that it also creates duplicates again) and send it to cc4 again...More
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Submitted by ahingel

0

Votes
Released
Steps to reproduce:
1. Load clothed Camila
2. Export to FBX with Blender profile (other profiles probably the same) as Mesh only....More
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Submitted by 4u2ges

2

Votes
Active
https://forum.reallusion.com/513711/We-Need-Unreal-Engine-IK-Bone-Support...More
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Submitted by User1278365123
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