Unable to share and export characters made between multiple artists using CC4
Our problem occurs when we are trying to export an FBX of a character; when we export we get a warning stating that the avatar requires a license. When we check unpurchased packs it does not identify what is missing specifically. In our pipeline, our characters are shared between multiple machines. All users don't share the same asset packs and some users may or may not have the morph packs that it is looking for (headshot or ultimate morph shapes plugins), even though these shapes are not used on the model and the final shape is custom mesh from ZBrush. Is there a special way to be able to export your character if a user in your pipeline has more morph packs, or how can you export a character to remove the requirement?