Hello, I am working with Unity and I am using your HDRP conversion to upload characters from CC3 to Unity. However, when upload the characters into Unity, there is a vast difference between the poly's in CC3 and in Unity. I converted the character into GameBase and I used InstaLOD to reduce...More
When I use 'polygon reduction-object' ,the model shows some fracture surfaces. Before I did it,I checked origin model ,it is OK, no fracture surface. How can I fix it?...More
1. Export default character as FBX. 2. Import into Blender with "automatic bone orientation". Result, the base armature has bones poking in wrong directions...More
I'm using CC3 3.41 Pipeline When I attach 2 custom props to a character and use the Omniverse Exporter, then Character Creator crashes at 35% progress to the desktop. If only ONE attachment is used, the export works fine... This happens with most of my custom created props....More
If it's not a huge amount of work, I think this would be very useful for non-3d modellers among your customers. Using simplified 3D modelling tools withing Unity, I spend a lot of time cutting out under layers of cloth meshes to prevent poke through when models are animated in games. Sometimes...More
Hi, I played around a lot with the IClone->Unreal LiveLink. I use it mainly to bring my characters to the engine. My steps are: CharacterCreator->IClone->UnrealLiveLink. The problem i stumbled over is, that the imported characters have sooo many materials that the Draw calls are insane. My...More
the hair does not transfer the same if you play with the material in cc3 even if you bake it they are much beter if you use a preset color though. and why do most of the hairs have no physics preset ? and why does that not transfer over as before...More
I've never been able to use this software since purchasing it, but haven't had time to submit a ticket until now. In previous versions, the program would crash to desktop within a few minutes of working on a new project, but since updating to 3.4 the program simply freezes when it opens. I...More
https://time-travel-rephotography.github.io/ Software must make use of the latest technological advances. CC3 and Headshot plugin must leave the hundreds of buttons and sliders for nit picking, rather improving upon a "less than 7 user mouse clicks" solution to arrive at an amazing (minimum...More