1077 issues found

0

Votes
Not Reproducible
CC3 crashes machine when using skin gen / appearance editor.
Always get this in windows issue report:
The computer has rebooted from a bugcheck. The bugcheck was: 0x00000116 (0xffff9189e1e2a010, 0xfffff80133a00a40, 0xffffffffc0000001, 0x0000000000000003). A dump was saved in: C:\WINDOWS\MEMORY...More
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Submitted by zeus.macbean

0

Votes
Closed
Reproduce:
01. Download the Auto Setup in the offered link.
02. With the project (C++ PROJECT) shut down, do the steps, moving the Content and the Plugin folders to my project folder....More
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  •  3312
Submitted by marinha_saori

0

Votes
Active
The characters do not import into Maya with the same appearance they export out of CC3.
There needs to be some auto setup feature to load ALL types of UV Maps not just normal maps with the fbx...More
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  •  1416
Submitted by john_211661

0

Votes
Not Reproducible
Hello!
I ran in unreal and found strange problems. The character's mouth can move and the head can rotate, but there is no facial expression. The eyes rotate with the head, not according to the real eyes....More
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Submitted by benliuhai

0

Votes
Active
Why is there no adjustment of the size of the opening and closing of the lips...More
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  •  533
Submitted by benliuhai

0

Votes
Closed
Hello Reallusion Team,
Hope you are doing well !!
I have few scenarios, where i have some confusion on distribution rights regarding reallusion's property / assets. so thought to ask here in feedback tracker.....so let me start with my workflow:...More
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  •  1080
Submitted by Abhi29

0

Votes
Closed
Hello!
I'm having a problem with Unreal's packaging project.
According to your operation, I copy the files from Auto Setup 1.2 for Unreal 4.26 to project....More
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Submitted by benliuhai

0

Votes
Not a Bug
Open the attached FingerRoll.ccProject.
Observe that the finger bone axis are incorrect as shown in the attached image.
This results in animations playing incorrectly see my thread here https://forum.reallusion.com/488474/Finger-bone-roll-axis-incorrect...More
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Bug
Submitted by dan_422114

2

Votes
Active
I severely messed up my tongue on a model months ago, and after contacting support there's absolutely no way to fix it without going in and messing with the mesh myself. I had been editing the facial vertexes and while selecting them to be moved, I didn't realize it was also selecting the tongue...More

0

Votes
Closed
Is there anyway to adjoin to separate obj files once in CC3. I was having issues editing mesh - editing elements on shoes, so I modified the original obj file and exported two separate files (One Left Shoe & One Right Shoe) and imported the two files in CC3. Now when I get to the transfer skin...More
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  •  1185
Submitted by rodravian.murray