88 issues found

4

Votes
Active
Iclone has a particle engine, why that cannot be used in CTA5? With springs added, particles could actually interact with springs to create some very cool effects.
I understand it is in 3D but particles can be created in 2 axes also.
Right now I have to rely on third-party particle engines...More
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Submitted by Famekrafts

8

Votes
Active
At present, only .exe files associated with a graphics program will allow it to be selected as an SVG or PSD editor. The new Affinity Designer 2 is a Windows App, so does not have an .exe file. It cannot currently be selected as the editor....More
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Submitted by Macdonut

3

Votes
Active
I think the current catoon animator 5 if you can not develop their own ai products, you can consider the whole good third-party ai products.
1. Text to Speech
For example, Text to Speech...More
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Submitted by 4804419

2

Votes
Active
I'd like the ability to export the scene and characters into a game maker as it is without having to reconstruct it again. For example, Blender—I'd love to use its lighting engine, but rebuilding the scene is an undertaking.
I'm not saying I'd like to have the entire project animated in Unity...More
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Submitted by NaturalGlitch

5

Votes
Active
Can you please develop within the app an easier way to rig characters. I know rigging in general is not easy but when I look at a preconfigure human rig that can be added to any 3d human character in Blender and when i look at Mixamo website with their automatic rig and animation I believe...More
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Submitted by jw_789_230544

0

Votes
Released
Even if I undock the timeline, when nothing is added to the scene it is not getting resized.
We should have the ability to move and resize the timeline even when docked.
It makes it troublesome to work with just a few rows of timeline visible and have to scroll every time....More
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Submitted by Famekrafts

3

Votes
Active
The AE export from CTA5 is a great feature, however with Adobe's pricing, other NLE alternatives would be great. I know we can export transparent MOVs or image sequences, but one still has to re-construct the entire scene upon importing those assets into a different environment. This isn't...More
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Submitted by AverageJoe

1

Votes
Active
Hi had a problem when transferring content from CA4 to CA5, that it didn’t finish in the same place of template but in the custom template. I have contacted the support and received this answer:
“If it’s the purchased content pack, it’s suggested you install them again in CTA5, and you could...More
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Submitted by feelingood

1

Votes
Active
1. During 360 Head creation, can we please have a "lock" function on the default central expression to prevent accidental morphing of it during use of the average/mirror functions.
2. In Face Key Editor, can we please have a check-box to hide/show spring bones? They make it very hard to see...More
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Submitted by Tarampa Studios

2

Votes
Active
Right now if I have to take an animation, I have to first render it as frames or video and take it into AE.
The whole animation export to AE from CTA5 will be just great. Maybe create a plugin for it.
Basically, it should work like, you open AE from inside CTA5 that automatically takes the...More
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Submitted by Famekrafts