I'd like the ability to export the scene and characters into a game maker as it is without having to reconstruct it again. For example, Blender—I'd love to use its lighting engine, but rebuilding the scene is an undertaking. I'm not saying I'd like to have the entire project animated in Unity as it does with After Effect, of course. Porting over what's in the scene would be enough, really. Something like this is super complicated, so I understand if this is truly wishful thinking.
I dont know about you, but having a blender import plugin with CTA5 would be down right amazing! This just blew my mind and opened up so many possabilities. All feedback/questions welcome.
Blender & CTA5.
- depth of field
- instant 3d shadows
- 2d movement through 3d space
- 2d stylization in 3D space
- animate in CTA5 with 3d motions, move in 3d Space using blender
- much easier animations sequences with 3D assets (just move around the scene and record)
- blender node editor
- blender grease pencil
- blender modifiers
- blender effects
https://youtu.be/RyzDL8Xrrt4?si=5_BeIjvEDuEpNEsu
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